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Aftermate

Every game
has a story
in it.

8.Nc3 · Morphy, Paris 1858

Nothing has happened yet. Most of a game is nothing happening.

How it works

The chess is computed. Only the story is invented.

Most tools hand your whole game to a language model and hope. Aftermate analyses it first, so the story can invent a character’s motive, their grudges and their last words, but never a death that did not happen.

  1. I

    Your game

    Paste a PGN or drop a file. It is read move by move, with every capture, check and castle recorded.

  2. II

    The engine

    Stockfish scans the whole game, then looks again, deeper, at the moments that decided it.

  3. III

    The moments

    Sacrifices, blunders, turning points, last stands. Ranked by how much of the game they carried, and the top handful survive.

  4. IV

    The story

    And a story comes back.

Aftermate Plus

Your board.
Your kingdom.
Your history.

Build a world once: its kingdoms, its politics, the name and temperament of every piece. Every game you play afterwards becomes an event in its history, and the next story is written knowing what the last ones did. Your king’s knight is the same knight in game one and game forty. When he is taken, he stays taken.

See what Plus adds

A universe, in brief

Universe
Ashes of Asteria
One side
The Kingdom of Sol
The other
The Dominion of Noctis
King's knight
Sir Rowan, reckless and loyal and young
Queen
Queen Elara, calculating, feared by both armies

Game one: Sir Rowan dies defending Queen Elara. Game two: someone else rides in his place, and the chronicle remembers why.

You already played the game.
Find out what it was about.

Create your first story

A free account writes one story a day